Kirsten Zirngibl

Exhibiting

Table 634

I'm Kirsten Zirngibl. I am a concept artist, illustrator, and as of recently, video game producer. I now run Zirnworks, a small studio with a focus on developing Chroma Circuit, a far-future racing game with a twist. I love building worlds and have worked in games, interaction design, and advertising. I am inspired by nature and science fiction ideas, and abstraction in general.

Participant Schedule

Sunday 10/16

1:00PM

A.I. for Entertainment Design and Illustration

Sunday 10/16 1:00PM - 2:00PM Room 204

Kirsten Zirngibl

An overview of how artificial intelligence tools can enhance the ideation, iteration, compositing and rendering process for concept art, illustration, and production. Also covered is an overview of the tech and its philosophical and legal implications. How will these tools affect the future of the entertainment industry, and what is the best mindset for using them?