John “Cip” Cipriani

John “Cip” Cipriani has been in the game industry since 2010. Cip has worked for Electronic Arts, Dodgeroll, Gameloft and currently Supercell where he works as a Game Artist, Art Director, and Team Lead. He's worked on a wide range of projects from franchises such as Ultima, Dungeon Keeper, and Command and Conquer to indie darling Enter the Gungeon as well as popular hits Clash Royale and Clash of Clans. In his spare time Cip can be found lost in nature with his camera.

Participant Schedule

Saturday 10/15


Skills Art Schools Didn’t Teach You

Saturday 10/15 12:30PM - 1:30PM Room 214

Supercell, John “Cip” Cipriani, Ken Taya

What brush do you use? If you’ve ever asked this question you should attend this talk. This talk is about how soft skills, as opposed to hard skills, plays an integral role in your career as an Artist.